In 2010, Warner Bros. stated that a Wonder Woman film was in development, along with films based on DC Comics superheroes the Flash and Aquaman. Both Wonder Woman and Aquaman were still under consideration for solo film subjects as of June 2013. DC Entertainment president Diane Nelson said Wonder Woman "has been, since I started, one of the top three priorities for DC and for Warner Bros. We are still trying right now, but she's tricky." On October 5, 2013, WB chairman and CEO Kevin Tsujihara said he wanted to get Wonder Woman in a film or on TV. Shortly afterward, Paul Feig said he had pitched the studio an idea for Wonder Woman as an action-comedy film. The studio then began to search for female directors to direct the film. While Michelle MacLaren was the studio's initial choice to direct (and while she initially indicated interest), she eventually left the project due to creative differences.
Additionally, Mayling Ng, Florence Kasumba, Madeleine Vall Beijner, Hayley Jane Warnes and Ann Wolfe portray Orana, Acantha, Egeria, Aella and Artemis, respectively, all of whom are Amazons. James Cosmo appears as Douglas Haig, Steffan Rhodri appears as Darnell, and Dutch supermodel Doutzen Kroes portrays the Amazon Venelia. Samantha Jo was cast as the Amazonian Euboea, and previously played the Kryptonian, Car-Vex, in Man of Steel. Zack Snyder also makes a brief cameo appearance in the film as an unnamed soldier.
Wonder Woman is suggested as being queer or bisexual, as she and another Amazon, Io, had reciprocal feelings for each other. Grant Morrison's 2016 comic Wonder Woman: Earth One, which exists parallel to the current DC comics Rebirth canon, Diana is depicted being kissed on her right cheek by a blonde woman who has put her left arm around Diana.
Author Gail Simone’s first ever story for Wonder Woman came in Wonder Woman, Vol. 3, #14, also known as Wonder Woman: The Circle. Gail would eventually become the longest-running female writer for the Wonder Woman character in history, but she never delivered quite as incredible of a story as The Circle again. The storyline features genetically-enhanced gorilla warriors who can talk, which is pretty awesome on its own.
Artemis of Bana-Mighdall briefly served as Wonder Woman during Hippolyta's trials for a new Wonder Woman. Orana, a character similar to Artemis, defeated Diana in a new contest and became Wonder Woman in pre-Crisis on Infinite Earths continuity. Orana was killed during her first mission. Others who have donned the Wonder Woman persona include Nubia, Cassandra Sandsmark, and Donna Troy.
The series began at a time when violence on television was under intense scrutiny. As a result, Wonder Woman was less frequently seen punching or kicking people the way she did in the early episodes. She would usually be shown pushing and throwing enemies or using creativity to get them to somehow knock themselves out (such as jumping high into the air to cause pursuers to collide). Despite the wartime setting, she almost never resorted to deadly force. The only exception occurs in the pilot episode when she sinks a German U-boat by crashing an airplane into it, presumably killing everyone aboard. Wonder Woman herself was occasionally overpowered by chloroform and poison gas, but she always came back in the second half of the show to save the day. In some episodes, her enemies learn the secret of her superhuman strength – her magic belt – and temporarily steal it, leaving her with average human strength. Her indestructible lasso and bracelets were stolen or taken away in one episode (leaving her defenseless against gunfire), but Wonder Woman recovered them by the end of the episode. (In the comics, Wonder Woman would lose most of her strength if bound by a man.)
Paquette detailed the changes he made to Wonder Woman's costume, stating that he removed the iconic American flag theme and instead incorporated a Greek influence: "The animal associated to Aphrodite is a dove so instead of an eagle on [Wonder Woman's] breastplate, it will be more of a dove. It's not the American eagle, it's the Aphrodite dove. Stuff that creates [the letter] W is by accident, so it's not like she already has a letter of the alphabet on her [costume]. In the end I've created a structure so it feels inevitable for Wonder Woman to look the way she does."
After Crisis on Infinite Earths, George Pérez rebooted the character in 1987. She wore an outfit similar to her 1970s one, but now with a larger glowing golden belt. This outfit continued until William Messner-Loebs' run, which had Diana pass on the role of Wonder Woman to Artemis. No longer Wonder Woman, Diana sported a new black biker-girl outfit designed by artist Mike Deodato Jr. After John Byrne took over writing and art duties, he redesigned the Wonder Woman outfit (Diana was reinstated as Wonder Woman at the end of Loebs' run) and joined the emblem and belt together.
In her debut in All Star Comics #8, Diana was a member of a tribe of women called the Amazons, native to Paradise Island – a secluded island set in the middle of a vast ocean. Captain Steve Trevor's plane crashes on the island and he is found alive but unconscious by Diana and fellow Amazon, and friend, Mala. Diana has him nursed back to health and falls in love with him. A competition is held amongst all the Amazons by Diana's mother, the Queen of the Amazons Hippolyta, in order to determine who is the most worthy of all the women; Hippolyta charges the winner with the responsibility of delivering Captain Steve Trevor back to Man's World and to fight for justice. Hippolyta forbids Diana from entering the competition, but she takes part nonetheless, wearing a mask to conceal her identity. She wins the competition and reveals herself, surprising Hippolyta, who ultimately accepts, and must give in to, Diana's wish to go to Man's World. She then is awarded a special uniform made by her mother for her new role as Wonder Woman and safely returns Steve Trevor to his home country.
The inspiration to give Diana bracelets came from the pair of bracelets worn by Olive Byrne, creator William Moulton Marston's research assistant and lover. "Wonder Woman and her sister Amazons have to wear heavy bracelets to remind them of what happens to a girl when she lets a man conquer her," quoted Marston in a 1942 interview. "The Amazons once surrendered to the charm of some handsom Greeks and what a mess they got themselves into. The Greeks put them in chains of the Hitler type, beat them, and made them work like horses in the fields. Aphrodite, goddess of love, finally freed these unhappy girls. But she laid down the rule ("Aphrodite's Law") that they must never surrender to a man for any reason. I know of no better advice to give modern day women than this rule that Aphrodite gave the Amazon girls."
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Diana's bulletproof bracelets were formed from the remnants of Athena's legendary shield, the Aegis, to be awarded to her champion. The shield was made from the indestructible hide of the great she-goat, Amalthea, who suckled Zeus as an infant. These forearm guards have thus far proven NIGH-indestructible (the Omega Beams of Grail have proven able to shatter them), and are able to absorb the impact of incoming attacks, allowing Wonder Woman to deflect automatic weapon fire and energy blasts. Diana can slam the bracelets together to create a wave of concussive force capable of making strong beings like Superman's ears bleed. Recently, she gained the ability to channel Zeus's lightning through her bracelets as well. Zeus explained to her that this power had been contained within the bracelets since their creation, because they were once part of the Aegis, and that he had only recently unlocked it for her use. After the 2011 relaunch of the character, it was revealed that Diana was the daughter of Zeus and Hippolyta and that the bracelets are able to keep the powers she had inherited from Zeus in check. In addition, Hephaestus has modified the bracelets to allow Wonder Woman the sorcerous ability to manifest a sword of grayish metal from each bracelet. Each sword, marked with a red star, takes shape from a flash of lightning, and when Wonder Woman is done with them, the swords disappear, supposedly, back into her bracelets. As such, she has produced other weapons from the bracelets in this way such as a bow that fires explosive arrows, spears and energy bolts among others.
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As Themyscira's emissary to Man's World, Diana has made it her duty to lead by example, even if the differences between her birthplace and new home sometimes present hurdles for her to jump. She has come to represent the possibility and potential of life without war, hate or violence, and she is a beacon of hope to all who find themselves in need. She stands as an equal among the most powerful Super Heroes, with a sense of purpose to protect the world from injustice in all forms.
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When Hippolyta and the other Amazons were trapped in a demonic dimension, she started receiving visions about the death of Wonder Woman. Fearing her daughter's death, Hippolyta created a false claim that Diana was not worthy of continuing her role as Wonder Woman, and arranged for a contest to determine who would be the new Wonder Woman, thus protecting Diana from her supposed fate. The participants of the final round were Diana and Artemis, and with the help of some mystic manipulation by Hippolyta, Artemis won the contest. Thus, Diana was forced to hand over her title and costume to Artemis, who became the new Wonder Woman and Diana started fighting crime in an alternate costume. Artemis later died in battle with the White Magician – thus, Hippolyta's vision of a dying Wonder Woman did come true, albeit not of Diana as Wonder Woman. Diana once again became Wonder Woman, a request made by Artemis in her last seconds. Artemis would later return as Requiem. Prior to Artemis' death, Hippolyta would admit to her daughter about her own part in Artemis' death, which strained their relationship as Diana was unable to forgive her mother for sending another Amazon to her death knowingly for the sake of saving her own daughter.
Wonder Woman returns in Injustice 2 as a playable character. She is voiced by the same voice actress whom had voiced her before, Susan Eisenberg. Just like the previous game, she sides with the regime. Later when Supergirl landed on earth, she mentored her. later, her Supergirl Tried to free Superman from his prison, but were stop by Blue Beetle and Firestorm. Because he needed help to fight Brainiac, Batman decide to free Superman himself. When Brainiac invaded the earth, she was among many whom were fighting against his army.
The origin of Wonder Woman and the psychological reasoning behind why William Morton Marston created her in the way he did illustrated Marston's educational, ethical, and moral values. "William Marston intended her to be a feminist character, showing young boys the illimitable possibilities of a woman who could be considered just as strong as the famed Superman." Gladys L. Knight explains the impact and influences that superheroes have on us in society ranging from the 1870s until the present day.